Of course, the last time I saved up a pile of these I opened four of the same car in the space of a few minutes, which was deeply unsatisfying. The remaining option is winning or purchasing blind boxes (which, thankfully, can only be bought with in-game currency) to try and get something different. That simply feels like too long the only thing I want my kids to do for four consecutive hours is sleep. ![]() I do still have quite a few cars to unlock, though, and doing so is slow going because cars are only purchasable à la carte from a selection of five random models which rotates every four hours of play – not real time. The small selection of film and TV cars are easily my favourites, though, and I don’t expect I’ll do much racing in anything but the Back to the Future DeLorean now that I’ve unlocked it.įinishing the campaign has given me some ultra-rare original models, which are great picks by Milestone. There’s also a handful of real cars in the mix, which I think is great for variety and perfect for anyone who may not be huge fans of cars shaped like giant hamburgers. The range leans towards more recent models – or, at least, recent versions of classic castings, like the iconic Twin Mill, and even a 50th anniversary version of the quirky Dodge Deora, one of the first 16 cars Hot Wheels ever made. The 1:1 recreations of Hot Wheels cars here are regularly nothing short of stunning. Staying tiny was a terrific choice, and not simply because the atmosphere is endlessly more charming at toy scale the 1:1 recreations of Hot Wheels cars here are regularly nothing short of stunning. This makes Hot Wheels Unleashed more in line with pint-sized peers like 1998’s Hot Wheels Stunt Track Driver or 2007’s Hot Wheels Beat That! as opposed to styleless duds like Hot Wheels Turbo Racing or Hot Wheels World’s Best Driver, which simply super-sized the toys to race them like regular cars. ![]() You got your shit together when I was really hoping y'all would.Hot Wheels Unleashed recreates the world’s most popular die-cast cars in their authentic scale, and in environments where they’re dwarfed by barn-sized basketballs and boom boxes as big as buildings. I know people are gonna shit on this for some things it does (like some progression design choices, which even I'm baffled by), but this game's Switch port is pretty solid and I don't feel gipped by pre-ordering the Ultimate Stunt Edition on it. I don't know how they suddenly got their shit together on this game, but damn. it has a high resolution and a stable frame rate. I was worried this game's Switch port was gonna suffer the same fate as all of Milestone's previous ports. I've been playing it a lot on PS4 mainly (just mainly to admire how the devs wanted it to look), and playing the Switch version along side it. But considering I have the PS4 version for comparison, the Switch port is on par with that version (yes, even on the frame rate end, it's only 30 FPS on PS4). This game is NOT gonna look as gorgeous as it does on PS4 or XBOX One, let alone their next-gen counterparts. ![]() OK, let's get the obvious out of the way.
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