![]() Speaking of which, progression is largely geared towards the Battle Pass. Stephen: I've had a very similar experience so far, which has made it really easy to play match after match. To be fair, the wait is a little longer for modes like Free for All, but not by much. And, y’know, with the crossplay it takes about two or three seconds to find an opponent. Now your mileage may vary, of course, but hand-on-heart I can honestly say that every single match I’ve played has felt like local multiplayer. But speaking personally, I can honestly say I’ve had no issues with lag in the 100 or so matches I’ve played. Sammy: I think we’ve got to mention the netcode as well, because that’s one of the big issues with Super Smash Bros, isn’t it? Like, playing online in that game is not good. The music isn't half bad, though we could go for more tunes brought in from the shows and movies present. In terms of audio, the soundscape is surprisingly clean you can tell which hits connect, when you pull off successful dodges, and all that. The maps are hit and miss some are just a little bland, but others are better, like Scooby's Haunted Mansion. It's also pretty easy to read the battlefield with the default settings, though some might prefer to switch off things like outlines and team colours. ![]() The developer has done a great job of unifying the look of all the characters while keeping them recognisable. While the UI can be quite busy in the menus, I think generally the presentation is strong. Stephen: It all feels pretty well polished, too. ![]() That said, I think playing Free for All is really chaotic and fun as an alternative to the main mode, and I actually enjoy the 1vs1 option because it forces you to be a little more thoughtful with your moves – it’s much more like Street Fighter! It’s worth mentioning that you can play against bots, even in a co-op mode, which is a nice touch. As I said at the start of the review, it’s clearly going to be expanded on – there are even options in the main menu which are currently greyed out. Sammy: It’s impressive how much depth there is to the gameplay, but I think it’s probably fair to say MultiVersus is quite barebones overall right now. Once you’ve collected enough evidence, you can call the police, who’ll proceed to arrest the culprit and drive them off the stage! It’s so blissfully weird! Basically, you launch projectiles from her megaphone, which will sometimes knock evidence out of your opponent. I’ve recently got into playing as Velma, for example, and there’s so much going on there. But yeah, assuming they sort that out, it’s definitely got that Super Smash Bros thing where every single character feels completely unique. Sammy: Oh, I absolutely hate anyone who plays as Taz right now. Overall I'd say the game is relatively well balanced and all the characters are fun to toy with, although Taz is currently a nightmare thanks to one seriously cheap, overpowered attack. I also really like Wonder Woman who uses her shield and other abilities for more defensive moves. Playing as Bugs Bunny allows you to briefly burrow beneath the ground and wield a variety of props and weapons. Finn gathers coins as he smacks opponents with his sword, able to spend them on quick upgrades. Stephen: You can tell each fighter has been made with care as their move sets really lean into who they are, as you say. It’s tough to execute, but when you successfully pull it off, it’s just so bad ass. But then I started to gravitate towards Superman, who’s a bit slower but has this move where he can catch enemies in the air and toss them out of the ring. So, one of my personal favourite comic book characters is Harley Quinn, so I mostly started out with her, and she skips around the stage joyfully using her mallet to deliver damage. Sammy: Y’know, the thing that’s really impressed me is just how differently all of the characters play. There are characters here dating back to the 1930s mingling with far more modern creations seeing Tom & Jerry go toe-to-toe with Iron Giant, Steven Universe, and Game of Thrones' Arya Stark is odd, but definitely entertaining. Warner Bros obviously has a lot to draw from across a wide range of media, and that's represented well in the fighters so far. ![]() Stephen: Isn’t it mad how this game has LeBron James now?! I think we really need to talk about how utterly bizarre the roster is.
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